
Sodium changes World Generation
Insane96 opened this issue ยท 1 comments
Expected Behavior
The World gen should be the same as vanilla
Actual Behavior
I have a ModPack with a few mods and decided to install Sodium, after goin into unloaded chunk there were chunk borders and the world had changed generation.
Reproduction Steps
- Create a new world without Sodium
- Without moving look around to generate as many chunks as possible
- Close the game, add Sodium and re-join the world
- Go into unloaded chunks
- Profit
Attachments
[Optional] Server/Client logs
latest.log (after Sodium was added)
Mods list
Tested with Sodium only
System Information
- Java Version: 8u291
- CPU: AMD Ryzen 7 4800H
- GPU: Nvidia RTX 2060
- Sodium Reforged Version: 2.9.6 & 2.9.7
- Forge: 36.1.62 & 36.2.1
Sodium contains some features of Lithium which optimize world gen. You can add mixin.gen.fast_layer_sampling=false
to the sodium config to use vanilla world gen. Unfortunately, once world is generated, you can't regen it unless you delete the chunk region data from the Worlds folder