
Strange Compatibility Issue with Refined Pipes and Mekanism
glencoe2004 opened this issue · 1 comments
Reproduction Steps
Honestly, this issue is pretty weird. Going directly to world 2 from startup will crash immediately, but loading world 1 then 2 will allow it to launch just fine.
- Open up World 2, and observe that it crashes due to Sodium
- Relaunch the game, open up World 1, note that it uses refined pipes with Mekanism machines and does not crash
- Exit to the main menu and open up World 2 while still in the same Minecraft instance, the world will load fine and not crash
Crash Report File
Crash log is available here.
[Optional] Server/Client logs
Slightly redacted client and debug.logs are available at the above link with the crash report.
Mods list
[✔️] 1.16.5-enchantedgoldenapplecrafting-1.0
[✔️] AdditionalEnchantedMiner-1.16.5-16.1.7
[✔️] AI-Improvements-1.16.2-0.3.0
[✔️] architectury-1.18.25-forge
[✔️] ars_nouveau-1.16.5-1.19.3
[✔️] Artifacts-1.16.5-2.9.3
[✔️] Auto-Smelting+1.2
[✔️] branders-spawnermod-1.16.5-1.7.11
[✔️] caelus-forge-1.16.5-2.1.3.0
[✔️] cavebiomes-2.0
[✔️] CavesAndCliffsBackport-6.1
[✔️] ClassicCombat-1.16.4-universal
[✔️] collective-1.16.5-2.26
[✔️] Craftable_NameTag+1.16.x
[✔️] CraftTweaker-1.16.5-7.1.0.330
[✔️] curioofundying-forge-1.16.5-5.2.0.0
[✔️] curios-forge-1.16.5-4.0.5.2
[✔️] curiouselytra-forge-1.16.5-4.0.2.3
[✔️] Cyclic-1.16.5-1.2.11
[✔️] Disenchanting-forge-1.16.5-1.7.1
[✔️] easy_villagers-1.16.5-1.0.11
[✔️] elevatorid-1.16.5-1.7.13
[✔️] expandability-2.0.1-forge
[✔️] extendedbonemeal_1.16.5-1.3
[✔️] extremeSoundMuffler-3.13-1.16.5
[✔️] FastFurnace-1.16.3-4.3.0
[✔️] FastWorkbench-1.16.4-4.5.1
[✔️] FluxNetworks-1.16.5-6.1.7.12
[✔️] ftb-gui-library-1605.2.1.41-forge
[✔️] ftb-library-forge-1605.3.1-build.38
[✔️] ftb-ultimine-1603.1.1.13
[✔️] GamemodeOverhaul-1.16.4-1.4.2.4
[✔️] geckolib-forge-1.16.5-3.0.41
[✔️] hplus-forge-2.0.0
[✔️] Hwyla-forge-1.10.11-B78_1.16.2
[✔️] InfinityMending-1.16.3-0.1.0
[✔️] Inspirations-1.16.5-1.2.3.37
[✔️] jei-1.16.5-7.7.0.106
[✔️] JEITweaker-1.16.5-1.0.1.33
[✔️] Mantle-1.16.5-1.6.109
[✔️] Mekanism-1.16.5-10.0.21.448
[✔️] MekanismAdditions-1.16.5-10.0.21.448
[✔️] MekanismGenerators-1.16.5-10.0.21.448
[✔️] MekanismTools-1.16.5-10.0.21.448
[✔️] mob_grinding_utils-1.16.5-0.4.23
[✔️] mobcatcher-3.2
[✔️] NaturesCompass-1.16.5-1.9.0
[✔️] notenoughcrashes-3.2.0-forge
[✔️] paintings-1.16.4-7.0.0.1
[✔️] Patchouli-1.16.4-53
[✔️] Placebo-1.16.4-4.5.0
[✔️] randompatches-2.4.4-forge
[✔️] refinedpipes-0.5
[✔️] refinedstorage-1.9.13
[✔️] refinedstorageaddons-0.7.2
[✔️] ScalableCatsForce-2.13.5-build-2-with-library
[✔️] sodium-forge-2.6+rev.39f57a1
[✔️] StorageDrawers-1.16.3-8.2.2
[✔️] storagetech-1.16.4-R1.3
[✔️] supermartijn642corelib-1.0.9-mc1.16.5
[✔️] swingthroughgrass-1.16.4-1.5.3
[✔️] tesseract-1.0.21-mc1.16.5
[✔️] Toast-Control-1.16.3-4.3.0
[✔️] worldedit-forge-mc1.16.3-7.2.1-dist
Additional Information
In an older version, attempting to attach an energy pipe to a Mekanism Wind Generator would immediately crash the game with a similar rendering error. However, updating fixed this issue.
Sodium builds chunks on multiple threads, and the Map from RefinedPipes is not thread safe: https://github.com/refinedmods/refinedpipes/blob/mc1.16/src/main/java/com/refinedmods/refinedpipes/render/PipeBakedModel.java#L33
You will have to follow up with RefinedPipes to fix it