
Project Red wires, gates, covers and lights render incorrectly
TruesPCB opened this issue ยท 3 comments
Expected Behavior
ProjectRed blocks render normally
Actual Behavior
Blocks are invisible or rendered incorrectly
Reproduction Steps
- Install Sodium, Project Red and dependencies
- Place suspect block in world
- Block does not render properly
Attachments
All wires are invisible
All gates are also invisible though particles still render
Previews for covers work correctly but the covers themselves are invisible. Same goes for panels etc.
Lights render partially when turned on but are otherwise invisible. (Note the standard full block lamps render correctly, only the smaller lights are broken.)
With Sodium removed everything renders normally as below
Mods list
- Sodium Reforged v2.9.1
- Project Red v4.10.0 beta 35 (all modules)
- Code Chicken Lib v4.0.2.427
- Scorge v3.1.3
- CB Multipart v3.0.1.115
(The one probe is used in the pictures but does not affect the problem)
System Information
- Java Version: v1.8.0_291 and v15.0.2 (no effect)
- CPU: R9 5900X
- GPU: RTX 2080 Super
- Sodium Reforged Version: 2.9.1
I'm having the same problem with these mods.
Every microblock, redstone wire block, and most blocks from projectred illumination are invisible.
CBMultipart-1.16.5-3.0.2.119-universal
sodium-forge-2.9.10+rev.ea6353c
ProjectRed-1.16.5-4.10.0-core
ProjectRed-1.16.5-4.10.0-illumination
ProjectRed-1.16.5-4.10.0-transmission