Inconsistent I-frame and knockback on mobs
Cirvel opened this issue ยท 2 comments
Mobs being shot at close range frequently receive knockback and I-frame that blocks damage from further incoming bullets, unlike at longer ranges where such effects barely happen.
This is noticeable when using fully automatic weapons which are also the most affected by it.
Version: 1.4.6
This is due to the change of hit scan to entity projectiles. The only fix would be to use hit scan only which breaks on shooting up or long distances or just the projectiles again. It was chosen to keep the mix.