[Request] minimum block light controlled by moon phase
Terpo opened this issue ยท 7 comments
Would it be possible to control the minimum block light by the current phase of the moon?
So if there is a full moon you have a block light of 5 or 7 and if there is new moon the block light is 0.
I build it from the current source and the blocklight itself does not change. Currently its just visual for players. My idea is to change the hostile mob spawn to a lightlevel of... for example 5. So when there is full moon there should not be any mob spawns.
currently I got the settings for full moon at 1.0
This is a screenshot of the full moon phase. Mobs still spawn. (or means 1.0 a blocklight of 7?)
Some more testing with incontrol mod debug:
Moonlight does not matter. Mobs spawn with an option of maxlight 4. Mobs don't spawn with a maxlight of 3.
I'd second this. When you get away from the light pollution of the cities, on a clear night with a full moon it can be almost bright enough to read a book.
I wonder if you could simulate a brighter full moon by combining HCD with something like In Control.
Thats my goal. Example:
Zombies spawn only on new moon, because its darkest (light level == 0)
Skeletons can spawn with half moon and light level below. (light level <= 2)