Hardcore Questing Mode [FORGE/FABRIC]

Hardcore Questing Mode [FORGE/FABRIC]

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HQM quest limit inflection point

Llorx opened this issue · 8 comments

commented

Hi,

I would like to know what's the commit that allowed HQM to increase its quest limit, so I can try to create my own 1.7.10 build with those fixes.

Thank you!

commented

Pretty sure it was because I rewrote the whole save/load handling.

commented

@way2muchnoise fine, found the commit. Can you confirm that this commit is the one that you are pointing out? Also, can you do a bit of back memory and tell me if you think that 1.7.10 can support it or it uses "modern" Minecraft thinghies?

PD: I'm checking it and it was a brutal work. Great job :-)

commented

It indeed is that commit, and 1.7.10 should be capable of handling it. I just went from the binary format to a json format. Which needed a lot of new code.

commented

Just compiled it. I've noticed that the questbook is empty ¿Are the quests created with the old method lost? ¿Do quests needs to be created again?

commented

If I recall correctly you need to use some addon to be able to export quests to json in an old world. And import that with the new version.

commented

Perfect!

commented

If you can make a merge request or just put your code in your branch ? @Llorx

commented

Umm, I found BlayzerQ's Backport from 1.9.4 into 1.7.10, I gonna try it.

https://github.com/BlayzerQ/HQM/commit/dc6737f6d48928c86913a2a40333d8260df31180