Crash on world load with updated Quests on server
cauliflower69 opened this issue ยท 21 comments
Gaddamnit people... I can't do anything with just a short description and a crashlog... Give me more information. What did you do that made this happen? Have you tried to reproduce the bug? FOR THE LOVE OF ALL THAT IS HOLY.
Ok we updated the HQM Quests from v11 to v11hotfix https://www.reddit.com/r/TestPackPleaseIgnore/comments/3ieifr/aaronhowser1s_hqm_pack/
The pack loads fine in SP but upon update on the server the only way to get it to launch is to remove the HQM player data
See, was that so hard? Next time, do it immediately.
Now, have you tried to reproduce the bug? Is it always the same?
Any idea why it might crash on MP and not on SP?
I really don't like your tone. I am attempting to help you with feedback and all I get is this poor attitude. The only difference between my first and second post was that I specified which Quest set I updated.
Yes, I have tried to replace the bug with backups of the playerdata and it's always the same thing.
The playerdata in SP wouldn't have all the players past progress so I think that's why it's not crashing there.
I'm just sick of people not filing any information what so ever when reporting bugs, we don't know what is happening just from logs alone... Logs are an addition that helps us identify the problem, not the issue itself.
I understand just didn't see the need to write a chapter about what happened when the OP title says it all. If you need any other information please let me know.
I personally didn't update the quests myself. I will ask Aaron to give a more detailed synopsis of what he changed which should help identify the issue.
For what it is worth, I have seen this happen in my pack and it is usually because one or more quests created no longer exists. Example, created 15 quests, during an update I remove one and add a new one, previous quests data on a server no longer works and have to reset it.
This is also a problem which we CAN'T reproduce ourselves, so testing anything is impossible.
So for me every time I remove quests or remove quests and add new ones, existing servers/single player worlds crash on load unless they remove the hqm player file. does not happen in my dev world as it is keeping track of everything while in edit mode, and this only happens once they try to open the quest book after changes to the hqm.
Simply updating the quests themselves never causes this, only when some are removed.
Yeah it's a random bug and doesn't happen every time so yeah it's hard to reproduce
Yeah it's a random bug and doesn't happen every time so yeah it's *IMPOSSIBLE* to reproduce
FTFY
I'm sure there is someway to reproduce it, it's just we don't know how so impossible it isn't. I see your charm and wit are on the up and up.
I will see if I have one still, last time it happened was a few months ago and since on my server when there are changes like that I force a restart to avoid it. and it is client side it happens