Big Memory Leak with Recent Release (1.0.27_X4795)
CapitalismWouldveWorked opened this issue ยท 2 comments
The most recent release (1.0.27_X4795) has cause memory usage on task manager to go up by ~5MB a second. Naturally, crashing the game. This was tested in a default superflat world.
Tested this with the previous release and that does not have this issue.
Can't replicate, on a fresh superflat world, the RAM usage climbs to ~650MB due to temporary objects created for various calculations before the GC kicks in and reduces it back to ~300MB. Did you have any machines in that world, perhaps one of those that got rewritten in the previous update? Radars, launch pads, missiles, anything like that?