Crash due to java.util.ConcurrentModificationException
LekKit opened this issue ยท 3 comments
Describe the bug
Random crash on worldgen.
Description: Exception ticking world
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:911)
at java.util.ArrayList$Itr.next(ArrayList.java:861)
at com.hbm.world.generator.CellularDungeon.generate(CellularDungeon.java:69)
at com.hbm.lib.HbmWorldGen.generateSurface(HbmWorldGen.java:576)
at com.hbm.lib.HbmWorldGen.generate(HbmWorldGen.java:66)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1040)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
at net.minecraft.world.World.func_72964_e(World.java:419)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:313)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
crash-2024-07-01_18.38.45-server.txt
Mod version
HBM NTM 1.7.10 X5012
Seems to be two cellular dungeons colliding which is usually incredibly rare (meteorite dungeons only spawn in like 1:15k chunks anyway), still there's probably a way to prevent that.
Seems to be two cellular dungeons colliding which is usually incredibly rare (meteorite dungeons only spawn in like 1:15k chunks anyway), still there's probably a way to prevent that.
I had similar crashes on a Crucible public server where different structures were mentioned in crash log (don't remember which).