Broken render of antimatter explosion
Darek505 opened this issue · 1 comments
Called under fairly specific conditions (NOT ALWAYS), but can occur during gameplay. If an antimatter explosion occurs when there are currently 0 mobs rendering, at a certain angle (~-arctan(√2)), the explosion will be distorted, it will become almost transparent (and sometimes invisible) and its color will change to yellow (sort of)
EDIT 3: absolute, 100% way to reproduce:
- create a super flat world
- /gamerule doMobSpawning false
- difficulty - peaceful
- /tp distant coordinates, 15000 or something like that
- take an antimatter cell and throw it at an angle close to -arctan(√2) (-54.7356°)
video detailing the process:
2024-07-29.20-54-49.mp4
EDIT 4: Here is the world to reproduce, all you have to do is drop the antimatter cluster and you will see the error (I recommend making the fov bigger)
New World.zip