Missile lag
SmiteX134 opened this issue ยท 8 comments
For some reason, after launching a tier 1 HE missile, server started lagging really badly, but before everything worked perfectly
Spark: https://spark.lucko.me/pjmimiLZB8
98% of your CPU time are being consumed by
EntityArrow
which I don't think has a whole lot to do with any missiles. Maybe someone spammed one of those ancient frag grenades which spawn arrows?
I dont think so, because the lag starts immediately after i launch a missile
98% of your CPU time are being consumed by EntityArrow
which I don't think has a whole lot to do with any missiles. Maybe someone spammed one of those ancient frag grenades which spawn arrows?
Well sure but that doesn't automatically imply causation, profiler says that the lag comes from arrows, and missiles neither use nor spawn those, so that seems to be unrelated.
On a vanilla server? No, but I think Essentials has a command for that, assuming you have that plugin.
Yeah, I fixed the problem by just deleting the region that contained 8000 arrows (bruh), but I still find it weird that the lag only starts when launching a missile