Hbm's Nuclear Tech Mod

Hbm's Nuclear Tech Mod

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A question

atomicbastion opened this issue · 6 comments

commented

I would like to say that the mod is amazing, but something need to be re-done like the missle silo hatch, the missle silo hatch should really be remade and based on a real life one, I also think the anti nuke should be made to miss sometimes as in real life that's what can happen. I also think a mod where you can have nuclear subs would also be a good idea. Also can you make the raders be multiple sizes and this includes being able to have massive radders and each rader has a different zone it can search. I have more ideas for the modpacks and this is mint because I wish to use the modpack for a server.

commented

There's a missile silo hatch based on a real life one in the 1.12.2 port, Bob just has been busy
Radar ranges can be changed in the config
He probably won't add vehicles any time soon if ever because he's got a lot of other stuff to do and he's not particularly fond of making vehicles
As for the ABM, I doubt many people would like it having a chance to miss since it's one of the few defenses against missiles that exist currently, along with the CIWS and forcefield

commented

There's a missile silo hatch based on a real life one in the 1.12.2 port, Bob just has been busy
Radar ranges can be changed in the config
He probably won't add vehicles any time soon if ever because he's got a lot of other stuff to do and he's not particularly fond of making vehicles
As for the ABM, I doubt many people would like it having a chance to miss since it's one of the few defenses against missiles that exist currently, along with the CIWS and forcefield

Oh ok I did not know that as I have played the 1.12.2 version but if I can ask aswell do you know of any mod that contains surface to air missles and air to air missles. Also could you please design a emergency red beacon light that spins as I have tried to find one but I cant. Thankyou

commented
commented

Actually I planned on a red spinny light that would simply render two additive cones instead of an actual light. In fact, I spent a long time a while ago figuring out how to render a real light in minecraft's existing engine, and I was actually able to (got caught up on volumetrics though so it never made it into a feature).

commented

I had one of these planned too, in fact I already made that spinny light effect for xR

commented