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Opened this issue ยท 6 comments
- Digamma star, nothing yet.
- Vic moment
- how did you manage to crash using config? could you send the config file and crash report?
- cant answer that one because I ain't bob, but the doors like office doors and stuff work with redstone afaik
- The digamma star is just a small visual thing as part of the skybox much like the moon, it doesn't really do anything.
- That's a rather old bug from VMW, apparently the blood particles don't get the texture bound correctly, causing the particles to draw their sprite from the texture atlas instead which gives them random item textures.
- A crashlog and maybe the values you've changed would be great.
- NTM's doors already all work with redstone, including the silo hatch and I believe the blast doors too.
Setting the nth chunk configs to zero makes the game try to generate the structures on every zeroeth chunk, which crashes the game. Don't do that again, alright?
The line B:1.03_enableDungeonSpawn=true in the config. Changing it to false prevents the structures from existing.