Reminder about the Deuterium tower funnies + list of my sins
7pheonix opened this issue · 2 comments
I never got time to commit this, so this is partly my fault. The deuterium tower's anvil recipe should use a tier 4 anvil, not a tier 5. The Deuterium tower is also missing a tile mapping, which is also my fault. Finally in the list of things i fucked up, the line if(age >= 2)
in TileEntityDeuteriumExtractor, the 2 should be a 10 to limit deuterium extraction speeds, however you may want to adjust this for balancing purposes if enough people complain about it being slow.
Please solve this equation to x
x²+3x-19=√(9x²)+6
x = 8.83
x = -2.83
I just noticed that the deuterium extractor uses both the old AuxElectricityPacket
and new NBTPacket
to sync the energy level to the client, even though I can't seem to find any instance where that information is used. Could I safely remove that?