Hbm's Nuclear Tech Mod

Hbm's Nuclear Tech Mod

1M Downloads

Electric Boiler potential sync issue?

SoB1nary opened this issue ยท 2 comments

commented

Describe the bug

Version: 1.0.27#X4130
Description: When the Electric Boiler with 0 HE in it's buffer recieves a battery, it gets energy (the blue-green meter rises) and begins working, but the tooltip when hovering over the HE buffer shows 0 HE (or more? depends on the battery that was inserted first, au198 self-chargers show 2.35k, spark batts 9.85k). Same happens with the heat value (the thermometer fills with red, the recipe starts but the tooltip says it's still on 20 C).
2022-02-12_16 19 22

2022-02-12_16 20 57

commented

Tile entities that actually change the block when activated (boilers, furnaces, etc.) had this issue where after a state change, certain packets would no longer arrive until you close and re-open the GUI. I've fixed that a few times now but it keeps breaking for some reason.

commented

Found it, apparently my bandaid fix only applied to the background rendering (including gauges) but didn't do much about the tooltips that are handled separately.