Hbm's Nuclear Tech Mod

Hbm's Nuclear Tech Mod

1M Downloads

EnderIO Port

TheMiCraft opened this issue · 16 comments

commented

I would appreciate it, when it would be possible to extract or insert fluid with EnderIO conduits.
Or is this already possible?

commented

"Notably, the fluid system was chosen specifically to allow for greater control on the player's behalf of which fluids go in what pipes. In forgefluids it might be possible to end up with multiple fluids clogging the same pipes, since the wanted fluid must travel through consistently to restrict said pipe to that fluid. In NTM, that's important when you'll often have numerous fluid pipes going next to eachother in the case of oil setups."

Well this is just wrong. You can do the exact same thing with forge fluids, it just depends on how the pipe system handles it.

commented

Is this a ham Addons or is this hbm modified

commented

Is this a ham Addons or is this hbm modified

it's a hbm addons

commented

NTM doesn't support ForgeFluids, and might never do.

commented

Why not?

commented

coding is not just a matter or writing two words and everything working, changing to forgefluid would mean rewriting 70% of the machines and system

commented

and if YOU think it’s not that hard, go on, do that and make a pull request !

commented

Ok, but is it not even possible to create a converter block?

commented

Notably, the fluid system was chosen specifically to allow for greater control on the player's behalf of which fluids go in what pipes. In forgefluids it might be possible to end up with multiple fluids clogging the same pipes, since the wanted fluid must travel through consistently to restrict said pipe to that fluid. In NTM, that's important when you'll often have numerous fluid pipes going next to eachother in the case of oil setups.

commented

Ok, but is it not even possible to create a converter block?

Yeah, that would be practically impossible. I don't know if forgefluids has a system similar to oredict, but even if it does, NTM doesn't, and it would necessitate a weird and massive merging of the two systems just for a bit of limited functionality. Not exactly a good use of time; it would probably be better to go all the way in one direction or the other.

commented

That's sad... But okay

commented

Ok, but is it not even possible to create a converter block?

well, if you want it, I have created a mod by CS3, which allows you to converter some fluids from hbmfluids to forgefluids(like water,lava,deuterium,oil,etc).I haven't added recipe for the converters yet, so you can add it as you wish.(PS. the converters are in the hbm machine tag
hbmplus.zip
)

commented

Ok, but is it not even possible to create a converter block?

wait,the hbm->mek fluid converter block's describe is wrong. Both of the hbm fluid tank should be placed below and both of the mek fluid tank should be placed above.

commented

It doesnt worked for me
2022-04-08_15 10 10

commented

It doesnt worked for me 2022-04-08_15 10 10

Actually you have to use hbm's small barrel😂.

commented

Ok, but is it not even possible to create a converter block?

The mod which I sent you past has some bugs.Try this one.
hbmplus.zip
The converter block should be used like this
1649339952_2_odjx