Euphenium armor makes breaking sound on any damage
thePalindrome opened this issue ยท 4 comments
4251
Taking damage from any source (suffocating, being on fire, being attacked by a mob, or standing in fire) causes it to rapidly make the armor breaking sound except louder, due to it being played four times
Technically a feature but I can see what you mean. I've added a cooldown of half a second between sounds, and reduced the volume from an ear-piercing 5 to 0.5. Should also apply to the DNT nano suit which has the same sound.
I don't quite get how it's a "feature" that the armor spams sound at you, since it does nothing to the player character but makes the player themselves unable to really hear what's going on due to either dealing with IRL sonic damage or turning down the game audio.