Hbm's Nuclear Tech Mod

Hbm's Nuclear Tech Mod

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Causing massive lag: HBM's Nuclear Tech Mod loaded a new chunk [...] while populating chunk [...], causing cascading worldgen lag.

nsde opened this issue · 6 comments

commented

Hello!
I'm running a Minecraft server:

Mod version: hbm-1.6.9a-G
Server RAM: 7GB

And my console is spammed with the following messages:

[00:34:12] [Server thread/WARN] [FML]: HBM's Nuclear Tech Mod loaded a new chunk [-165, -457] in dimension 0 (overworld) while populating chunk [-164, -457], causing cascading worldgen lag.
[00:34:12] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.

Is there a way to fix this without having to reset the world (we have done a lot of progress)?

Thanks!

commented

image

commented

I am also having this issue? why is this invalid? and what is causing this? I am on the latest 1.8.3a-G version, and encountering this bug the second I start a server, not even on an old world.

commented

It’s a 1.12 issue, this is the 1.7.10 GitHub. This github has nothing to do with the 1.12 versions which are handled by completely different users. Please consult the respective GitHubs for your issue

commented

the error message described does not actually exist in 1.7.10, although cascading worldgen is possible. that's likely due to meteor/jungle dungeons or even one of the larger, schematic-based structures

commented

Screenshot 2024-10-22 114621
mein game laggt und der bildschirm ist grün

commented

weiß jemand wie ich es ändern kann?