Causing massive lag: HBM's Nuclear Tech Mod loaded a new chunk [...] while populating chunk [...], causing cascading worldgen lag.
nsde opened this issue · 4 comments
Hello!
I'm running a Minecraft server:
Mod version: hbm-1.6.9a-G
Server RAM: 7GB
And my console is spammed with the following messages:
[00:34:12] [Server thread/WARN] [FML]: HBM's Nuclear Tech Mod loaded a new chunk [-165, -457] in dimension 0 (overworld) while populating chunk [-164, -457], causing cascading worldgen lag.
[00:34:12] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
Is there a way to fix this without having to reset the world (we have done a lot of progress)?
Thanks!
I am also having this issue? why is this invalid? and what is causing this? I am on the latest 1.8.3a-G version, and encountering this bug the second I start a server, not even on an old world.
It’s a 1.12 issue, this is the 1.7.10 GitHub. This github has nothing to do with the 1.12 versions which are handled by completely different users. Please consult the respective GitHubs for your issue