Texture broke: java.util.ConcurrentModificationException
RisingInIris2017 opened this issue ยท 2 comments
Versions
Mod version:
HaCLib Version: HeatAndClimateLib_1.12.2-3.2.3
HaCMod Version: HeatAndClimateMod_1.12.2-3.2.5
Forge version:
forge-1.12.2-14.23.5.2847
Singleplayer or Multiplayer:
Both Singleplayer and Multiplayer.
Installed mods:
Link to full crash log
Crash report after F3+T: https://paste.dimdev.org/oficuzenod.mccrash
Crash report after changing game language: https://paste.dimdev.org/bejusimika.mccrash
Description of the problem
How to reproduce:
Simply press F3+T to reload resources. Then game crashes.
After this, Join a multiplayer game, or enter a local world save.
A world of blocks and items losing their textures can be seen,
But some blocks keep their textures, such as vanilla glasses,
Shulker boxes, HaC's wind vanes, and so on.
This issue can be solved by restarting the game manually.
I used VanillaFix, so my game will not close automatically when an exception is thrown.
But I think this is a bug indeed, so I post this issue here.
Pictures:
Looks forward to your reply!
Thanks in advance!
Hello.
Minecraft internally outputs the textures of all blocks to one large png file (as before ver1.4). If that fails, it will look as shown in your image.
Since the file size varies depending on the play environment, it may be failed due to the play environment or computer load. (Since it is fixed by performing the same operation again, it is presumed to be a temporary cause.)
Entities are not affected by these. TileEntity too. So chests and windmills are displayed correctly.