Heat And Climate

Heat And Climate

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[Suggestion] adding an option to make crops need sunlight mandatory and grow slowly

gatoborrachon opened this issue ยท 8 comments

commented

in short words, i was wondering if there could be some kind of compat with the mod Hunger Overhaul but i don't think you will like to add it, so instead of that i wanted to suggest you a config to make crops harder in the aspects i said above (grow slowly and they can't grow in the night)

(i say this because i tried to grow some crops with the mod Hunger Overhaul, it works pretty well with Vanilla crops but HaC ones grow fast, so i think Hunger Overhaul does not affect modded crops)

feel free to close this issue if you don't like the idea, thanks for reading again.

commented

First, as an overall, including other "suggestions".
Here are the contact point for mod support. It's not a place for offer me unpaid work.

In principle, we do not accept personal requests for the purpose of preparing the individual player's playing environment. This is far outside the scope of mod support. (If you are a close friend of mine, you may accept it.)

If it doesn't work well in combination with other mods, I can't guarantee it unless it's the compat I specified. We also do not support.

In summary, your request "addition of config":
-Implement the cooperation part and support the operation.
-It should be possible to enable / disable in the config.
-Therefore, it works well in both enabled and disabled states.
We want you to do this series of implementations for free and at a reasonable amount of time. This is a rather heavy task.

Modder is not a slave. I feel shit that you take my holiday away.

commented

Also, This is also a serious problem. About the concept of "Harder" that you said lightly.

WHAT IS HIGH DIFFICULTY?

This is not just a question for you. Many users give their f**king naive opinions. "I want you to make it difficult."

Why is it "difficult" when the waiting time for crop growth increases?
Waiting does not require difficult operations or intelligence. Increasing the waiting time does not contribute to the increase in difficulty.
I hate it about the bad habits of the Minecraft community, that calling wasting time "difficult". I cannot accept such a proposal.

Since HaC is a puzzle game, it will be more difficult as a puzzle for many elements of the mod (how to arrange blocks, climate parameters for each coordinate, or operation).
In addition, the climate is narrowed down to three factors (temperature, humidity, ventilation). The difference between day and night is expressed only by temperature, and the amount of light is not considered (intentionally omitted).

commented

oh ok, no problem, i will close the issue then

commented

You make a proposal that needs discussion and escape when the discussion begins.
Very dishonest.

When inquiring about the specifications, we will answer the reasons for implementing the specifications and the reasons for setting them. This is my normal response.

There is no room for your proposal without discussion. Because you are not a staff member of this mod.

commented

[sorry for late reply, i wasn't expecting another answer]
i totally understand your point (but correct me if i'm wrong)
yeah, its your mod and you implement what you think its the most correct for it (and you have valid arguments to defend your ideas), i will think more on my suggestions if i do more in the future.

i was not thinking this would need a discussion since at the end you are who code the mod, if there's something you don't like you can simply ignore it or say why you dislike it.

but now after thinking on this a bit more, maybe a better implementation of "harder crops" would be that they are more fertile in some specific seasons of the year (obviously, if this doesn't match with the topic of your mod you can say it)
(i wanted to add that SereneSeasons add this exact function, if you are interested on this first, you could look at that mod, and since it is in newer versions there's nothing to lost regarding to working on a compat-feature)

and remember, if i misunderstood something just quote it from your messages above, i know i were a big nuisance for you, i apologize

commented

My series of statements explains the reason why your proposal was not adopted. This is what I usually do for many issues.

Any ideas you think are good (that is, this is my dissatisfaction with the function of Serene Seasons) are bad for me.

Even in the same season, the temperature varies greatly depending on the climate. Therefore, as a universal measure on earth, during the winter, heating is used and crops are grown in the tropics. During the summer, crops are grown in cold regions and plateaus.
Plant growth and germination are controlled only by temperature, so controlling temperature allows players to avoid seasonal and climatic restrictions. These are important specs for HeatAndClimate, but they interfere with specs like Serene Seasons.

That is, you requested that you simply remove the HaC element for Serena Seasons, not the "harder crop".
I think the best solution is to stop using HaC crops or make your own Addon.


The growth rate of the crop can already be adjusted in the config. Check "Update Interval of Crop Growing" in core.cfg.

If you add more harder modes, I think you'll add a config that narrows the optimal temperature range for your crops, rather than seasonal restrictions (unrealistic and unpleasant).

commented

mmm ok, understandable, i will check that config option, thanks for your time

commented

i need to check the wiki more often, there are somethings that you can easily overlook (like that one) because of the other features from HaC