The mote spells only use ints, when mote storage uses a long
beholderface opened this issue ยท 2 comments
Using Splitting Gambit with a number greater than (2^31)-1 mishaps, and running a Craft that would produce more than that number clamps the value. May well be other cases that I haven't seen.
(I think you already know about the Splitting Gambit one, but I don't know of any prior discussion of the Craft one, and there wasn't a github issue for this yet)
alright, should be fixed for the next release; also fixed the possibility of OpCraftMote doing a long overflow