Hex Casting

Hex Casting

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[Feature Request] Modpack Friendly

itsdinkd opened this issue ยท 12 comments

commented

As a modpack dev, I want to control what can and cannot be casted. Seeing the example videos from the mod page, there's quite a few castings that i'd like to blacklist/ban, but as it stands, there is no way to do this. Please add in a config entry to disable certain combos or something similar to where the modpack dev or a server operator can control what can and cannot be casted.

commented

Now actually seeing the server config file, there is a way.

However, can you please provide a list of all the circles and actions and what they do so I can pick which ones to disable?

commented

What do you mean by "a list of all the circles"?

The action names can be found in RegisterPatterns.java

commented

It might also help to describe what you want to ban. A lot of the spells are extremely elemental (e.g., break blocks) or have balancing tweaks you may not be aware of.

commented

What do you mean by "a list of all the circles"?

The action names can be found in RegisterPatterns.java

There are two blacklist arrays in the server config, Circle Actions and Actions

commented

What do you mean by "a list of all the circles"?

The action names can be found in RegisterPatterns.java

from that file, would this be a circle action? qqaawawaeqqdd

commented

What do you mean by "a list of all the circles"?

The action names can be found in RegisterPatterns.java

from that file, would this be a circle action? qqaawawaeqqdd

i see your confusion. there are two blacklists, a blacklist for spells that can be cast by the player (which probably also stops circles from casting them), and a list for stopping only spell circles from using that spell. this was because (as brought up in another issue) a player could set up a circle to make it always one type of weather or always one time of day and then just afk, which is annoying to other players on the server. but at the same time, we want active players to maybe be allowed to change the weather or time using trinkets or manual spells.

TL;DR circle spells is referring to what spells can spell circles not cast but players can

commented

also the book contains literally every action, or alternatively they are all listed here

Yeaaah I checked the book but unless you spend tons of time reading through each entry (this is the technical part of the mod), you will not understand it. I am trying to get this released with my modpack's update, which I do plan on going through every portion of the book, but before doing that, i'd like to just get what I feel is OP out of the way first so I can release and not delay.

commented

also the book contains literally every action, or alternatively they are all listed here

commented

what do you feel is op? a lot of this mod is balanced behind the scenes but if you tell us what you want (come join the discord for faster and better help) we can probably help you achieve what you want

commented

What do you mean by "a list of all the circles"?

The action names can be found in RegisterPatterns.java

from that file, would this be a circle action? qqaawawaeqqdd

i see your confusion. there are two blacklists, a blacklist for spells that can be cast by the player (which probably also stops circles from casting them), and a list for stopping only spell circles from using that spell. this was because (as brought up in another issue) a player could set up a circle to make it always one type of weather or always one time of day and then just afk, which is annoying to other players on the server. but at the same time, we want active players to maybe be allowed to change the weather or time using trinkets or manual spells.

TL;DR circle spells is referring to what spells can spell circles not cast but players can

Okay so what I would need to do is blacklist spells, which are just "actions" correct? What part of the RegisterPatterns would I enter in the array? the modLoc value?

i went to the link you sent of that wiki, however, I am not seeing action names? what are the values I use for the blacklist?

commented

what do you feel is op? a lot of this mod is balanced behind the scenes but if you tell us what you want (come join the discord for faster and better help) we can probably help you achieve what you want

okay on my way

commented

Guess I'll close this?