Hex Casting

Hex Casting

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[BUG] Raycasts can load arbitrary chunks

Talia-12 opened this issue ยท 0 comments

commented

since the raycast checks whether the position is within your SoI after performing the raycast, it is possible to load chunks at any distance to force the raycast to complete, only for it to return null since it is out of range of the caster. If someone wanted to abuse this in a lag machine it would be very easy to force the server to load hundreds or thousands of additional chunks in a single tick.