Hex Casting

Hex Casting

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Make ambit inclusive

Aresiel opened this issue ยท 0 comments

commented

It'd be nice if the ambit where inclusive, so say you could raycast 16 blocks and not only 15.999 from a greater sentinel for example. It'd be useful for sentinel hopping etc.

The places to change would probs be here at line 99 and 112, changing a < for <=.