[AOF5] Client crashes when attempting to cast with staff
KyleTheScientist opened this issue ยท 1 comments
Description
Both in multiplayer and single player worlds I can no longer cast with the staff without the game crashing. The crash occurs when I attempt to drag from one node to the next. This doesn't seem to be associated with any specific spells or actions as it even occurs in newly generated creative worlds where all I have is a staff.
The main error in the crash log is this:
Description: mouseDragged event handler
io.github.fablabsmc.fablabs.api.fiber.v1.exception.FiberConversionException: Invalid serialized value 0
at io.github.fablabsmc.fablabs.api.fiber.v1.schema.type.derived.ConfigType.toRuntimeType(ConfigType.java:113)
at io.github.fablabsmc.fablabs.impl.fiber.tree.PropertyMirrorImpl.getValue(PropertyMirrorImpl.java:78)
at at.petrak.hexcasting.fabric.FabricHexConfig$Client.gridSnapThreshold(FabricHexConfig.java:186)
at at.petrak.hexcasting.client.gui.GuiSpellcasting.method_25403(GuiSpellcasting.kt:141)
at net.minecraft.class_312.redirect$bep000$onGuiMouseDraggedPost(class_312.java:2665)
at net.minecraft.class_312.method_1602(class_312.java:197)
at net.minecraft.class_437.method_25412(class_437.java:492)
at net.minecraft.class_312.method_1600(class_312.java:197)
at net.minecraft.class_312.method_22689(class_312.java:164)
at net.minecraft.class_1255.execute(class_1255.java:103)
at net.minecraft.class_312.method_22688(class_312.java:164)
at org.lwjgl.glfw.GLFWCursorPosCallbackI.callback(GLFWCursorPosCallbackI.java:37)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174)
at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(RenderSystem.java:222)
at net.minecraft.class_310.method_1523(class_310.java:1150)
at net.minecraft.class_310.method_1514(class_310.java:737)
at net.minecraft.client.main.Main.main(Main.java:236)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:461)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
Steps to Reproduce
- Start a creative world
- Give yourself a staff
- Right click
- Attempt to drag from one node to another
Crash Report
GIF
Duplicate of #164