The Fisherman's Gambit patterns use different indexing schemes
object-Object opened this issue ยท 4 comments
Tempted to call that intended behavior; the reason I is "1-indexed" is because it's counting the number that's popped off as 0...
Fair, I guess, but in my opinion it's so unintuitive for two patterns with the same name and the same sort of behaviour to use two different indexing systems. This whole thing with Fisherman's being 0 or 1 indexed changing by the update has tripped me up more times than I can count.