Blood Casting does not work
TacocaTYT opened this issue ยท 6 comments
Modloader
Fabric
Minecraft version
1.20.1
Hex Casting version
hexcasting-common-1.20.1-0.11.1-7-pre-645
Modloader version
Laoder 0.15.11 API 0.92.2+1.20.1
Modpack info
https://drive.proton.me/urls/8ZG3P79HQM#hYiLH5jwJceS
The latest.log file
No response
Issue description
Overcasting/Bloodcasting does damage but does not perform the spell effects
things such as raycasts DO resolve properly and put the appropriate data on the stack but stuff like explosion fails to resolve
Steps to reproduce
No response
Other information
No response
confirmed. they (assuming they are _katte
on discord) are using sam's branch with inline support
which was branched off before armor bloodcasting was fixed
upon checking _katte
's connections on discord @TacocaTYT is infact _katte
. and has been provided with the proper tags to fix this in earlier versions
okay so that's not build 645 then. please give the actual mod version in the future.
Can you confirm that you're definitely using build 645? This was a known bug, but it should have been fixed in build 643.
Some context from discord: this is apparently a separate bug from the armor one fixed in 643, but I wasn't able to reproduce it in a minimal pack with just hex+deps. It's likely a mod conflict, although figuring out what mod is causing the problem is probably still important.