Hex Casting

Hex Casting

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The cost of Erase Item should scale with the number of items being erased

object-Object opened this issue ยท 0 comments

commented

Some addons (eg. HexDebug) add stackable items that can be erased. Arguably, the cost of Erase Item should be multiplied by the stack size (currently it's hardcoded to 1 dust).

Related: object-Object/HexDebug#50