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"Crash" due to Plague
Biochao opened this issue · 3 comments
The effects of Plague seem to cause an integrated server crash on singleplayer. Once the plague has been transferred to other entities all ticks seem to halt and a force quit is required to close the game. No crash report generated.
How to reproduce:
- Created a pack of just Historicized Medicine 1.3.8 and JEI
- New World
- Spawn a bunch of rats
- Spawn a bunch of cows
- wait
My client log:latest.log
I've noted that server consoles can freeze in general, regardless of what mods are in. Just interact with the console from time to time to stop this. If you can prove this is connected to this mod, I will reopen it.
Uh, you sure this is the right log? I'm having a hard time finding your crash in the log.