Zyin's HUD integration
Zyin055 opened this issue ยท 6 comments
Hi,
I'm the author of the mod Zyin's HUD and I have a proposition for you. If you're interested, would you like to combine your mod into mine? My mod provides a framework of sorts that allows users to add a bunch of extra client side functionality.
The majority of the functionality was written by me, but things like the Item Selector was suggested to be added by someone else and I ended up merging into mine. If possible, I would like the HoloInventory to be one of these additions as well.
I've been keeping Zyin's HUD updated since Minecraft 1.5.2 and also plan to update it to 1.8 when it comes out.
If you're interested let me know and I can write up a brief summary on how my mod does things, or you could just start integrating it yourself after looking over my code.
I do like the look of your mod, I will have a look at the code.
Is your mod client side only?
Yes, 100% client side. It'll work in single player and on any multiplayer server and I intend to keep it that way.
That's gonna be a problem, I need the server to have the mod as the client isn't informed of any inventory changes. It would only work SSP.
ps: You could convert your commands to client commands to have them work on SMP servers
I have zero experience with Minecraft packets, but would it be possible for the client to send a request to get the chests inventory and then display it, or would that also require the server to do something special? Is it impossible to do this without a server addition?