Make HUD Element movable
Stray216 opened this issue ยท 3 comments
I haven't spent a long time studying the code so I could be wrong. It seems like the HUD element is being rendered at those hardcoded values. Making the HUD movable could be as easy as making a separate client-config and putting those hardcoded values in it. Or you could implement a new command, maybe something like "/hostilenetworks hud_position [x] [y] [spacing]". Another idea would be a new button that launches a nice repositioning-menu inside the Deep Learner GUI, however just a config and a command would be sufficient for my case.
I would be happy with whatever as long as the HUD is movable.
I play ATM8, the HUD hides important information, it would be cool to be able to move the window
I play ATM8, the HUD hides important information, it would be cool to be able to move the window
This is an issue, agreed. A keybind to toggle HUD on/off while in curio slot would solve this as well.
Edit: I say "solve" but it would still cover important info. It would be less painful if I could toggle it. I would prefer it not cover the main HUD at all.