If there's only one loot option, can we automatically generate loot?
hedgepiggy opened this issue ยท 0 comments
Basically, if there's only one possible loot output could the loot be set to automatically generate? Maybe there is a better way to do this for placing large numbers of blocks.
something like
public void setSelection(DynamicHolder<DataModel> model, int selection) {
if(model.get().fabDrops().size() == 1){
this.savedSelections.put(model,0);
}
if (selection == -1) this.savedSelections.removeInt(model);
else this.savedSelections.put(model, Mth.clamp(selection, 0, model.get().fabDrops().size() - 1));
VanillaPacketDispatcher.dispatchTEToNearbyPlayers(this);
this.setChanged();
}
in
thanks