|
event.left.add("\u00A7cDying\u00A7r"); |
|
else if (healthPercent <= 0.3F) |
|
event.left.add("\u00A7eInjured\u00A7r"); |
|
else if (healthPercent < 0.5F) |
|
event.left.add("\u00A7fHurt\u00A7r"); |
|
|
|
if (player.getFoodStats().getFoodLevel() <= 6) |
|
event.right.add("\u00A7cStarving\u00A7r"); |
|
else if (player.getFoodStats().getFoodLevel() <= 10) |
|
event.right.add("\u00A7eHungry\u00A7r"); |
|
else if (player.getFoodStats().getFoodLevel() <= 14) |
|
event.right.add("\u00A7fPeckish\u00A7r"); |