Hunger Overhaul

Hunger Overhaul

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Some tooltips hardcoded

Adaptivity opened this issue ยท 0 comments

commented

event.left.add("\u00A7cDying\u00A7r");
else if (healthPercent <= 0.3F)
event.left.add("\u00A7eInjured\u00A7r");
else if (healthPercent < 0.5F)
event.left.add("\u00A7fHurt\u00A7r");
if (player.getFoodStats().getFoodLevel() <= 6)
event.right.add("\u00A7cStarving\u00A7r");
else if (player.getFoodStats().getFoodLevel() <= 10)
event.right.add("\u00A7eHungry\u00A7r");
else if (player.getFoodStats().getFoodLevel() <= 14)
event.right.add("\u00A7fPeckish\u00A7r");