Hunting Dimension

Hunting Dimension

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Villages spawning even with config set to false.

KelleyEngineering opened this issue ยท 3 comments

commented

Minecraft: 1.12.2
Pack: user made
Mod version: 1.0.24
Singleplayer
Java: 1.8.0 171 64 bit

As stated in the title, villages will continue to spawn in the Hunting Dimension despite having set the associated config to "false"

Having a look at it closer, the villages that spawn in the HD seem to be random however if a village exists in the Overworld, it will be copied block for block in the HD. Even the blacksmith loot and villager trades are the same.

I'm more than likely doing something wrong, request if a workaround is possible?

hunting dim

commented

Hello, could you give me a world seed to test this?

commented

-3902778773898349583
This seed has no village in the overworld but does have a village in it's HD equivalent. Just make a portal when you spawn in

7264166762966979679
This seed has a village close to Overworld spawn ( x: -176, z: -8) with an identical village in the HD, complete with the same blacksmith loot.

The only mods I put in for this test are Bookshelf 2.3.544 and Hunting Dimension 1.0.24. world_generator_settings.json is identical to what is posted above and I've added the what I had for huntingdim.cfg to this post. Minecraft version 1.12.2, and Forge version 14.23.4.2705

Thank you for looking into this.

hunting dim2

commented

I deleted the world_generator_config.json and allowed the pack to recreate it. The problem did not recreate itself so I'll close this issue.