Rendering Bug With Cavern Mod.
ChloeDawn opened this issue ยท 15 comments
Minecraft version: 1.10.2
Looking at a block causes blocks in the dimension to render weirdly.
Same bug as kegare/Cavern#13 but I thought I should report it here too in-case it's an issue with WAILA/HWYLA itself, and since the other issue hasn't been responded to.
Mod: curseforge.com/projects/cavern
Screenshots:
Log from startup, to loading into one of the dimensions, pausing the game, looking at a block, then pausing the game again.
Screenshots were taken with OptiFine active, but the bug still occurs without it. Log was recorded without OptiFine active.
I tried disabling the mining level overlay (bottom-right) in the config, but that didn't resolve it.
Did you have OptiFine installed?
Please provide your fml-client-latest.log
file, your options.txt
file, and your optionsof.txt
file (if present).
P.S. Great choice of resource pack.
No optifine and my options.txt
Edit: quick filename dump of my mods directory https://gist.github.com/MrNinja93/e4f527e92a7bcfb29a9d79aec477c9ba
(and most mods have gone towards unity so might aswell unify the experience :P )
I'll do some testing now. Check the issue I referenced in the original comment, their identical bug occurred in a minimal environment.
Yeah but obviously there's some wonky stuff going on since it's not 100% reproduceable
Could I get both of you to load your environments exactly as you've done before and hold F3+C
until your game crashes so I can get a log? This may be caused by load order and GL states.
Upped the forge version up to 2020 to be the same as InsomniaKitten's fml-client-latest above to see if it was forge and still nothing.
Ok so did a minimal environment in a fresh profile just to check and it now happens.
Forge 2020
HWYLA B9
JEI 357
Cavern 1.3.4
Nothing else installed
Edit: JEI not needed to replicate, Another fresh instance without it and its still happening.
Hrm. My wild guess is that Cavern is screwing with the GL state somewhere and not resetting it.
Found the reason my initial pack wasn't having the issues Immersive Engineering stops it happening, soon as I remove that from the original pack it happens and as soon as I add it to the fresh profile with just cavern/HWYLA it stops. Whatever they do with the rendering system must fix it.