Forge 1.20.1 Build crashes on startup
Closed this issue ยท 9 comments
Seems broken, because the Fabric version works just fine with syrinta connector. But even then, some modded armors struggle to render (specifically, Survival Instinct).
Forge 47.7.3, Minecraft 1.20.1
https://mclo.gs/xvtAWpg
That crash has nothing to do with my mod, according to what he mentions, it's a problem with sodium and oculus.
That crash has nothing to do with my mod, according to what he mentions, it's a problem with sodium and oculus.
I don't think so, because it crashes without any mods at all.
Try installing the Player Animator mod or if you have it, try removing it or updating it to the latest version.
Try installing the Player Animator mod or if you have it, try removing it or updating it to the latest version.
After installing playerAnimator, it no longer crashes (including on my more heavily modded instance)!
But that also means that playerAnimator needs to be listed as a required dependency and not a optional one.
Player Animator is not required, it seems to be a Sytra issue, which is what forces this requirement.
Player Animator is an optional dependency, but who knows why Sytra requires it?
Player Animator is not required, it seems to be a Sytra issue, which is what forces this requirement.
I'm currently using the normal Forge 1.20.1 build instead of syrinta connector with the fabric version.
The fabric version can run without playerAnimator, but the forge version crashes if it isn't installed.
Hmmm, it's really strange, it shouldn't happen, thanks for the report, I'll take a look at it later.