IC2C Machines have some funky behavior with 64+ stack sizes
Geekerandy opened this issue ยท 2 comments
I attempted to make some clarifications through this video here to display the behavior more accurately.
https://youtu.be/bbkPUvDLFgo
Mods involved:
IC2 Classic 2.0.2
Bigger Stacks 2.0
There is a mod known as Bigger Stacks, the function being to increase stack sizes beyond 64.
https://www.curseforge.com/minecraft/mc-mods/bigger-stacks
Source Code Page:
https://codeberg.org/PORTB/BiggerStacks
Generally, the mod tries to apply it's stack size changes to as many mods as it can support.
Due to the nature of this mod, I will be making a similar issue ticket on Bigger Stack's GitHub Issue page, as I'm uncertain who is supposed to provide compatibility.
The video shows two behaviors of the IC2C Electric Furnace output slot.
When smelting 70 items, all 70 will be smelted, and while the Output Slot appears as "64" items, left/right-clicking the stack will grab the correct 70/35 items respectively. So this is seemingly a visual bug.
However, when using automation to send the items out when the output slot has more than 64 items, such as a hopper;
The excess items above 64 will be voided, meaning that the stack size in the output functionally reverts back to 64 items.
This means that any number of items above 64 in the output slot will be set back down to 64 items when at least one item is taken out via a method of automation.
Also not described in the video, the Input slot does not accept stack sizes above 64 in any way. Whether through automation or manual insertion.
I think there is multiple systems clashing...
My Inventory implementation basically does has its own interfaces since i only need a "Trimmed down" inventory...
So this could be my fault.
But honestly I can't even detect things from this mod sooo from my side adding fixes is kinda impossible without adding a hard dependency...
I would provide info on where he can do patches as needed.