Suggestion:
Hyxth opened this issue ยท 1 comments
Currently, when your hunger level drops low enough that you can no longer sprint, the character abruptly loses flight and drops straight to the ground without taking damage. This feels a bit unnatural.
I suggest that instead of an immediate drop, the character should enter a glide mode when flight is disabled due to hunger. This would better reflect a gradual loss of control and tie into environmental effects like malnutrition, being on fire, or flying in the rain.