[Suggestion] Thunder Trait / Modifier idea? (Prob an idea for Inferno & Blizzard Trait / Modifiers too).
SonicX8000 opened this issue ยท 1 comments
I was wondering if the damage from the lightning bolt could be based on the tool's damage value and being converted as extra damage. Reason for the ask...
The Lightning Bolt's damage will deal extra damage depending on the Dragon Attack Damage (Lightning Breath)
config. Thunder I on a tool that deals 12 damage and the config is set to 3.0 by default, so... the damage dealt will be 12 + 1.5 = 13.5 while anything that's caught in the bolt's blast radius will take 3 Damage. Thunder II would make it 12 + 3 = 15 while anything caught within the bolt radius will take 3 damage.
Instead of it being tied to that, I wonder if it could deal a portion of extra damage based on how much damage you inflict as well as the lightning bolts getting that extra damage as well. The extra damage could be 20% of the damage dealt... unless 20% is too high. Here's a trait rundown example.
Damage Dealt: 15
Cold-Blooded (+50% Damage on mobs with full health)
Thunder (20% of the damage is the extra damage for the tool & bolt radius)
Target has Full HP? - 22.5 + 4.5 = 27
Otherwise? - 15 + 3 = 18
Damage Dealt: 15
Cold-Blooded (+50% Damage on mobs with full health)
Thunder II (40% of the damage is the extra damage for the tool & bolt radius)
Target has Full HP? - 22.5 + 9 = 31.5
Otherwise? - 15 + 6 = 21
This could also apply for the Inferno, Blizzard Traits/Modifiers as well. I think Inferno deals an extra 2 damage per level (Unless a config changes this) alongside the initial hit (Say the tool hits 14, it's actually 10 + 4 at the same time, totaling to 14.)... though Blizzard doesn't seem to deal any extra damage even though the modifier book mentions that it's supposed to deal extra damage.
...speaking of the tinkers book, Thunder Modifier lacks an entry page. I only guessed if the Lightning Dragon Blood was a modifier by putting it in the Tool Forge.
If the above won't do, could the extra damage from Thunder be split from the Dragon Attack Damage (Lightning Breath)
since it's shared with the Dragon's Breath Damage? Only because if I made their breath deal heavy damage... that too will affect the damage that the trait/modifier gives.
Hopefully I explained this well, it's 8 am and I haven't slept yet so I apologize if anything's off. I am using IceAndFireRotN-1.9.1-1.3.2
if that's needed.