1.20.1 Crashes while rendering screen
itsMarkiS opened this issue ยท 3 comments
org.spongepowered.asm.mixin.injection.throwables.InjectionError: LVT in net/minecraft/class_332::method_51435(Lnet/minecraft/class_327;Ljava/util/List;IILnet/minecraft/class_8000;)V has incompatible changes at opcode 233 in callback iceberg.mixins.json:GuiGraphicsMixin from mod iceberg->@Inject::storeLocals(Lnet/minecraft/class_327;Ljava/util/List;IILnet/minecraft/class_8000;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;IIIILorg/joml/Vector2ic;)V.
Expected: [I, I, I, I, Lorg/joml/Vector2ic;]
Found: [Ljava/lang/Object;, I, I, I, I]
Available: [Ljava/lang/Object;, I, I, I, I, Lorg/joml/Vector2ic;]
at net.minecraft.class_332.handler$bge000$iceberg$storeLocals$missing(class_332.java)
at net.minecraft.class_332.method_51435(class_332.java:788)
at net.minecraft.class_332.method_51447(class_332.java:738)
at net.minecraft.class_332.method_51434(class_332.java:723)
at net.minecraft.class_500.method_25394(class_500.java:257)
at net.minecraft.class_437.method_47413(class_437.java:110)
at net.minecraft.class_757.method_3192(class_757.java:1405)
at net.minecraft.class_310.method_1523(class_310.java:1219)
at net.minecraft.class_310.method_1514(class_310.java:802)
at net.minecraft.client.main.Main.main(Main.java:250)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
Unfortunately this isn't enough information to go off of, could you post the full crash log or latest.log file?
I encountered a similar problem to this one, did a few tests and narrowed the problem to Optifabric. Yuck, I know.
The game either closes the world or crashes completely when opening options, opening the inventory, opening the mod list through MrCrayfish's Catalogue. The game stops crashing once Optifabric is removed from the mod list. I'm guessing Optifine's GUI rendering code conflicts with Iceberg's.
Here's a comparison between a log file with Optifabric and one without:
Thank you @jaimii, that was enough information for me to be able to add a workaround that prevents the crash when using OptiFabric. The fix is available in the latest version (1.1.13).