Issues
- 0
Throw PEBKAC exception when deobf version is run in normal env.
#67 opened by iChun - 1
Do not send session if nothing to send.
#66 opened by iChun - 1
getModelCubesCopy crash
#65 opened by iChun - 0
Look into achievements.
#64 opened by iChun - 1
Compare ObfHelper's obfVersion with MC version and print to console if not matching
#63 opened by iChun - 1
MobAmputation's PacketSession.
#62 opened by iChun - 1
Make eyeHeight PR for Forge. No morph for 1.8 otherwise.
#61 opened by iChun - 0
- 1
'O'ptions Bug
#59 opened by s5bug - 1
Overhaul Config system
#57 opened by iChun - 0
Have a "click here to edit more options" button instead of hitting O.
#56 opened by iChun - 1
Move compressed PorkChop to iChunUtil. End life for It Fell From The Sky.
#55 opened by iChun - 1
Move the base of Tabula's UI to iChunUtil and use it to edit configs.
#54 opened by iChun - 0
Make a new server-specific player field for Abstract Packet. Check to see if packet sent is a registered packet before sending.
#53 opened by iChun - 1
Voxels do not respect player sleeping
#52 opened by iChun - 0
Do motion tracking entry in iChunUtil.
#51 opened by iChun - 0
Test Server as well
#50 opened by iChun - 0
Check mods TODO before releasing
#49 opened by iChun - 0
Look into GlStateManager in 1.8
#48 opened by iChun - 1
Possibly thread getting skins so that the game doesn't lag for a second?
#47 opened by iChun - 1
Split the "Press O for more options" key
#46 opened by iChun - 0
Make render hand post event for forge.
#45 opened by iChun - 1
Merge Packet sender with channel class.
#44 opened by iChun - 0
WorldPortals - Would it be possible to spoof chunks while in render call with additional render passes to prevent having to rerender the world?
#43 opened by iChun - 1
Stencil change in 1.7 forge.
#41 opened by iChun - 1
Possibly check a file to see if user is running on the right version of MC before loading? Done with the mod update checker.
#40 opened by iChun - 2
Can't access downloads
#39 opened by blockbreaker1361 - 1
Rendering issue with Back Tools.
#38 opened by iChun - 0
OpenEye
#36 opened by iChun - 0
Hardcoded string
#34 opened by Adaptivity - 2
Patron check incompatible with server-side?
#32 opened by tsal - 2
Incompatibility with Tinker Construct. (Crashes on Preloading)
#31 opened by GamerM - 3
IChun Util Crashes when opening world
#21 opened by MrTechMan - 0
Keybinds get their own config.
#19 opened by iChun - 1
This, make a config for it too.
#18 opened by iChun - 1
- 2
Kihira, help me out for a bit.
#16 opened by iChun - 0
Localization support for in-game configs.
#15 opened by iChun - 0
Allow a colour config in the config setter.
#14 opened by iChun - 0
Redo the text field elements in the config setter so that you can put more values (eg strings) instead of being capped to 7 chars.
#13 opened by iChun - 1
Have vars for certain events?
#10 opened by iChun - 1
Fix ingame configs max set value
#9 opened by iChun - 1
PortalGun
#8 opened - 1
Don't show extra options if no mods that add options are installed.
#7 opened by iChun - 0
Keybind support in config
#6 opened by iChun - 1
Look into glAlphaFunc
#5 opened by iChun - 0
Make a glScissor helper.
#4 opened by iChun - 1
Check for mod updates and stuff.
#3 opened by iChun - 1
The Morph Mod doesn't work with Tinker's Construct meaning you can't morph into a blue slime
#2 opened by Multigamerz11 - 1
The Morph Mod doesn't work with Tinker's Construct meaning you can't morph into a blue slime
#1 opened by Multigamerz11