Issues
- 1
Try this line in preInit
#127 opened by iChun - 2
Should I be storing block by ID?
#126 opened by iChun - 0
Check that PlayerChangedDimensionEvent calls also check for PlayerRespawnEvent
#125 opened by iChun - 0
[Gravity Gun] Do delayed entity pull if can pull entity? QoL feature.
#123 opened by iChun - 1
Disable random damage <kind of viral achievement>
#122 opened by ExDomino - 1
help
#121 opened by SpicyForthProgrammer - 0
Right click dropdown in GUI?
#120 opened by iChun - 0
Change localization for clientOnly for those looking for keybinds.
#119 opened by iChun - 0
Player activity events
#118 opened by iChun - 3
ichunutil
#117 opened by Valorum5 - 1
Shatter
#116 opened by LCastr0 - 1
Merge KeyBind with MCForge's key binds.
#115 opened by iChun - 1
Redo gui system
#114 opened by iChun - 0
Mental note to issue
#113 opened by iChun - 0
Look at outline.fsh in MC 1.9.
#111 opened by iChun - 2
Add note on the GuiControl screen to note that there's more keybinds in iChunUtil's configs.
#110 opened by iChun - 0
Block pickup event
#109 opened by heldplayer - 0
Add Valentine's Day to the Event Calendar?
#108 opened by iChun - 0
Check the encoding for the < and > arrows on for the UI.
#107 opened by iChun - 3
[Suggestion] Config option to disable infection feature
#105 opened by RoyCurtis - 0
Redo the build.gradle for FG2.0
#104 opened by iChun - 1
Check FMLLoadCompleteEvent
#103 opened by iChun - 7
iChunUtil Render Bug
#102 opened by dodgycoffee - 2
PiP crash
#101 opened by Shahelion - 0
Patreon effect Q3
#100 opened by iChun - 0
Update Mod's Loggers to not use LogManager's
#99 opened by iChun - 0
Mods that need updating with iChunUtil 5.5.0
#98 opened by iChun - 1
Do I even need that render hook in entity? RenderWorldLast amaybe?
#97 opened by iChun - 1
Do I need to TE.invalidate when moving blocks?
#96 opened by iChun - 1
Try thread authing GameProfile on a thread and adapt mods to use that. See if maybe Framebuffer creation is painful for the world.
#95 opened by iChun - 5
Give iChun super pig powers
#92 opened by gudenau - 0
Openeye
#91 opened by iChun - 0
Update project info version to 4, apparently 3 has existed before this :(
#89 opened by iChun - 1
FZDS-induced lag
#88 opened by purpleposeidon - 2
Lomeli says Hi, Kihira!
#87 opened by iChun - 0
Update the localizations on the repo as well as pulling the new ones.
#86 opened by iChun - 0
Fix mcmod.info for mods
#85 opened by iChun - 1
Move modid and name into a static final ref in the mod class.
#84 opened by iChun - 0
For the mods that support it, add a ModGuiFactory
#83 opened by iChun - 0
Make a new Logger. See Lomeli's example.
#81 opened by iChun - 0
Make new ElementSlider and use it for Tabula's rotational sliders.
#80 opened by iChun - 3
iChunUtils crashing with only Forge on MC 1.8
#79 opened by syx-zero - 0
Do something amazing.
#78 opened by iChun - 0
Do something about that new ingame config from FML thingy.
#77 opened by iChun - 2
Make proper mod version bounds instead of just x.0.0 and higher.. Prevents issues like people using 5.0.0 on MC 1.7.10 in the future.
#76 opened by iChun - 5
Forge not recognizing iChunUtil
#75 opened by khionu - 3
Make "logged in to server and is in-world" event.
#74 opened by iChun - 0
Check to see if config has been registered before accepting it? Maybe merge configs even
#73 opened by iChun - 3
Change packet execution
#72 opened by iChun - 0
Change OreDict stuff to cache the list.
#71 opened by iChun