Integrated Dungeons and Structures

Integrated Dungeons and Structures

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[FeatureRequest] Respect Quark config

zeid0ne opened this issue ยท 2 comments

commented

Hi,

I know this will take some time to implement, so i'll understand if you dont do it.
I have some Quark features disabled, but your structure may contains theses features.
I think that would be great if your structure respect config at generation.

Some examples :

  • If corrundum are disabled, replace them with amethyst.
  • If chest variant are disabled, replace them with normal chests.
  • If ancient tome are disabled, dont add them to loot.

Maybe it's the quark job and disabled block should be replaced by air, and disabled items removed from chests.

What do u think ?

Thanks for all !

commented

Additionally, the crates from Quark Oddities shouldn't be generating when Oddities isn't installed.
That issue was supposedly fixed here: #13 but I still encounter the crates in 1.7.7 without Quark Oddities installed.

commented

closing this cause i have no response