Identity

Identity

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[Suggestion] Config for HP Changes

milkev opened this issue · 2 comments

commented

it would be awesome if we had a config option to disable the hp changes.

I mostly want this because switching to something with low hp (such as a fish) and then back to yourself, requires the player to eat a lot of food to heal back up... which sucks.
you also cant take hits as most mobs, so theres that too.

commented

A config option already exists for that. Set scalingHealth = false in the Identity config to disable the changed max health behavior.

commented

i see!
is it possible for mod menu integration then? i didnt even realize there was a config