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Identity

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Improper animation for projectiles.

UmbreoClaw opened this issue ยท 4 comments

commented

If you are any type of entity (skeleton, piglin, drowned, pillager, etc) the animations for arming the projectile is absent. or when you shoot arrows as a skeleton, it doesn't show the animation for the arming of the bow. when a pillager or piglin arms their bow they usually "touch" the crossbow to arm it. but in the transformation there is no animation. Also when a piglin has a loaded crossbow it should be held up, but it isnt. when a drowned is throwing a trident it usually holds up its arm, but when you are transformed, the animation for throwing it is absent.

Thank you for taking your time to read my comment. ๐Ÿ‘

commented

Related to (possible duplicate of) #12

commented

@James103 I guess :/

commented

I spent a while trying to figure this out. It's cursed and I didn't make much progress. I will look at it again soon. Thanks for the report!

commented

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๐Ÿฅณ๐ŸŽŠ๐ŸŽˆ๐ŸŽ‰ this took way too much time, but it works ๐Ÿฅณ