Improper animation for projectiles.
UmbreoClaw opened this issue ยท 4 comments
If you are any type of entity (skeleton, piglin, drowned, pillager, etc) the animations for arming the projectile is absent. or when you shoot arrows as a skeleton, it doesn't show the animation for the arming of the bow. when a pillager or piglin arms their bow they usually "touch" the crossbow to arm it. but in the transformation there is no animation. Also when a piglin has a loaded crossbow it should be held up, but it isnt. when a drowned is throwing a trident it usually holds up its arm, but when you are transformed, the animation for throwing it is absent.
Thank you for taking your time to read my comment. ๐
Related to (possible duplicate of) #12
@James103 I guess :/
I spent a while trying to figure this out. It's cursed and I didn't make much progress. I will look at it again soon. Thanks for the report!