Suggestion: Mob vision
GottaGitThereSoon opened this issue ยท 1 comments
Adding the mob vision shaders from spectator mode, when spectating mobs Creeper, Enderman, and (Cave) Spider is a great idea. The creepers see in a greenish-tinted pixelated way, the endermen see everything inverted, and spiders and cave spiders see multiple m, due to having many eyes. It is a vanilla feature in spectator mode, so I think it should work. Maybe you can even make the Warden blind if enough people are on board with it!