Play animations in geckolib entities while morphed into a entity
evaldosoaresjrs opened this issue ยท 0 comments
I am working on a mod in minecraft that have powers that some entities can use, these powers are made using procedures in MCreator and uses geckolib to animate the model. I already tried some things like getting the UUID NBT at the "CurrentIdentity" NBT and i can't get the entity on the world, probably it doesnt event exist. Another thing i tried was searching the source code of this mod, but i didn't find where the process of render was, only the declaration of the swap() function but not the implementation.