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[Suggestion]: Make the stunned animation of Basher synchronize with its Stunned NBT
betterworld-sjq opened this issue · 1 comments
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I've found that the animation of stun after the shield break is played for a fixed time, no matter how you edit the Stunned NBT. For example, if you keep the Stunned ticks at 0, after shield break, the basher would run towards you while shaking his head down. That's visually incompatible.