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Black image with experimental framebuffer switch avoiding in 1.9.1 on macOS

Closed this issue ยท 3 comments

commented

On macOS (or at least on my system, i.e. using a RX 6900 XT) enabling the framebuffer switch avoid setting experimental_avoid_redundant_framebuffer_switching causes the game to only display a black image. This is probably caused by macOS' graphics driver, or maybe even just this GPU's graphics driver in particular, behaving differently.

Log file: https://mclo.gs/JToo2MT

Image

commented
commented

It's no longer broken: log

commented

Thank you for catching this bug