Some ideas about better driving controls
MUYUTwilighter opened this issue ยท 0 comments
I've tried various video games that involves plane driving, and after driving planes in this mod, I along with my friends have some ideas that may improve the experience of driving control.
Following features are inspired by Battlefield, War Thunder, Microsoft Flight Simulator 2020
- [Important] Seperate keybindings: immersive_aircraft:up(airship-up and biplane-IncreaseThrottle), immersive_aircraft:down(airship-down and biplane-DecreaseThrottle). So that we can press space/shift to control biplane-Raise/PullDown while not interfering with airship-up/down. We think that such controlling illustrates the consistence that W stands for "forward potential", and S stands for "backward potential".
- [Important] Let users to control yaw/pitch/roll by mouse sliding. For example, if mouse slides to left, then aircraft would roll left; if mouse slides forward, aircraft raises pitch.
- [Optional] Offer a way that allows users to lock/unlock their angle of view by aircraft's angle. This is extremely useful for dogfighting and firing the ground. This feature could be combined with feature#2
We are currently modpacking and your mod really helps the players for transporting in a non-cheating way during early stages, which is greatly appreciated by us. I sincerely hope that features above would make more players fall in love with this mod!